New Display Options — Scale and Compass

Posted by ADAM Technology on Friday, November 29, 2024

When opening a new project or loading a new DTM it can sometimes take a while to orient yourself and figure out (a) how big the thing you are looking at is, and (b) which way it is oriented.

Builds 2241 and 2246 introduces a couple of new options for rendering: A compass on the lower-right of the screen that always points in the direction of the Y axis (which is usually north when using a real-world co-ordinate system) and tilts so that it lies flat on the XY plane, and a scale at the bottom of the screen that intelligently shows what the scale of the scene is. If you are using a metric units, it will also seemlessly change units between µm, mm, cm, m, and km, to make the numbers displayed as close to 1 as possible.

Figure 1. Scale and compass both active. (Click image to enlarge.)

Both the scale and the compass are active by default; to turn them on or off, click on the “Cycle Display Options” button () to cycle between the following modes:

  1. No additional tools.
  2. Show XYZ Axes.
  3. Show Scale.
  4. Show XYZ Axes and Scale.
  5. Show Scale and Compass.
  6. Show XYZ Axes, Scale, and Compass.

Clicking again will cycle back to the first option. As mentioned, option 5 is the default, but whatever it is changed to will be remembered and becomes the new default.